The game focuses on running as far as possible while killing zombies and avoiding traps. Gameplay only requires jumping and shooting. Zombie Dash also borrows the same upgrade system that Monster Dash uses with different weapons and vehicle upgrades. The variety of levels is only different based on the backgrounds and settings of the environments.
Zombie Dash’s visuals use cartoon styling and the same repetitive animations for all the characters. It is apparent that Zombie Dash is a clone because it even borrows Jetpack Joyride’s electric barriers.
While distance based games are fun, Zombie Dash is very repetitive, even down to the upgrade boxes. The boxes are all placed in the same exact location of a specific jump surrounded by the exact same number of enemies. With four different worlds, Zombie Dash is a decent clone, but there are no original ideas.
Zombie Dash is an average game, taking all of its influences from Halfbrick Studios.